AutoDesSys products: form&middotZ
 
Insertions

The unique ability to insert segments, volumes, cavities, and holes into a solid allows you to create complex forms which continue to be single solid objects.

Segment insertions allow you to divide surfaces. Then these segments, or other parts of the object, can be moved to change its shape. How a volumetric model of a building can be created from a cuboid by inserting segments at proper positions is illustrated below.

Volumes are inserted by "gluing" them to the surfaces of solids, in any desirable orientation. The end result is sculpted volumes such as stairs, columns, walls, or overhangs. Three examples are shown below.

Hole insertions offer the ability to create window openings on building models or to drill holes in other solids. A hole of any shape can be inserted. After they are created, holes can be moved and copied on the same object.

 

 

form·Z feature list

Introduction


Interface


Modeling

Primitives
Spherical objects
Metaballs
3D solids and 2D shapes
Patterned polygons
Derivative surfaces, extrusions, enclosures
Parallel objects
Frames

Projection objects
Unfolding
Terrain models
Revolved objects
Helixes
Screws and bolts
Stairs
Sweeps
Draft Sweeps
Skinning
Lofting
S-lofts
Meshed objects
Subdivisions
Moving and disturbing meshes
Deformations
Bending along curves
Morphing
Image based displacements
Rounding
Blending and filleting
Draft angles
Splines and c-curves
C-Meshes
Nurbz
Formula curves and surfaces
Patches
Boolean operations
Trimming, splitting, and stitching
2D and 3D sections
Deriving contours
Lines of intersection
Grouping and ungrouping/Joining and separating
Placing and editing text
Symbols
Editing 3D lines
Converting representations of objects
Extracting controls
Inquiring and measuring
Repairing objects and projects
Moving, rotating, resizing, and mirroring
Clones
Attaching
Replace
Inserting
Deleting

Drafting


Rendering


Special features

Extensive import/export
Panoramic views
Straight up perspectives
View matching
Walk through animation
Rapid prototyping
2D/3D digitizing

next »