AutoDesSys products: form&middotZ
 
Drafting module

The drafting module in form·Z, while its initial intention is to support the modeling, it can also be used by itself to create drawings. Modeling and drafting are integrated and you can transport drawing from one to the other without exiting form·Z. Drafting in form·Z offers all the usual drawing tools and in addition unique tools not available in other drafting programs, such as 2D Booleans. It also offers associative dimensioning and hatching, editable line types and weights, both bit-mapped and outline text, and in general all the tools necessary to produce presentation or construction drawings. Some drafting examples are shown below. However, note that the low resolution bitmaps on the web cannot properly reproduce the drawings as they would normally appear when printed on a laser printer or plotter

Bookstore in the Wexner Center for the Visual Arts, Columbus, Ohio, by J. Benjamin Gianni and Brian J. Sell. A perspective view brought in from modeling and a construction detail produced in drafting.
Modeled and drafted with form•Z.


Two construction details produced in drafting.


Conway Farms Recreation Building by Robert Dunn and Gregory S. Randall. Mixing construction details with rendered images, which can also be imported into drafting.

 

 

 

form·Z feature list

Introduction


Interface


Modeling

• Primitives
• Spherical objects
• Metaballs
• 3D solids and 2D shapes
• Patterned polygons
• Derivative surfaces, extrusions, enclosures
• Parallel objects
• Frames

• Projection objects
• Unfolding
• Terrain models
• Revolved objects
• Helixes
• Screws and bolts
• Stairs
• Sweeps
• Draft Sweeps
• Skinning
• Lofting
• S-lofts
• Meshed objects
• Subdivisions
• Moving and disturbing meshes
• Deformations
• Bending along curves
• Morphing
• Image based displacements
• Rounding
• Blending and filleting
• Draft angles
• Splines and c-curves
• C-Meshes
• Nurbz
• Formula curves and surfaces
• Patches
• Boolean operations
• Trimming, splitting, and stitching
• 2D and 3D sections
• Deriving contours
• Lines of intersection
• Grouping and ungrouping/Joining and separating
• Placing and editing text
• Symbols
• Editing 3D lines
• Converting representations of objects
• Extracting controls
• Inquiring and measuring
• Repairing objects and projects
• Moving, rotating, resizing, and mirroring
• Clones
• Attaching
• Replace
• Inserting
• Deleting

Drafting


Rendering


Special features

• Extensive import/export
• Panoramic views
• Straight up perspectives
• View matching
• Walk through animation
• Rapid prototyping
• 2D/3D digitizing

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